Life on Zenith is perhaps one of the greatest things that could be imagined to an outsider's eye. Making peace and living with one of the fiercest class of creatures to ever walk the planet is no easy feat. There are many different lifestyles upon the isle in order to adapt to life with these beasts. In nearly every aspect dinosaurs are present, but their uses are wide and varied across the roleplay in each of the different lifestyles. Depending on which path they chose, each lifestyle has a different routine and responsibilities to make life on the island possible. It is encouraged that you read this page carefully before selecting a path. Not everyone can be hunters or breeders, so these are only guidelines. Different characters may roleplay jobs in varying fashions, but the basics must still be present.
There are currently the following basic lifestyles on Zenith: Civilian, Breeder, Hunter, Military, Tribe, and Caravan
While their waking time usually depends on what responsibilities the individual may hold, most are up early in Zenith. After taking care of the morning household chores, it is common for most to tend to their pets. Due to restrictions in permits, most civilians don't own more than two or three small animals and so tending to pets doesn't take very long. Family matters may need to be handled, but afterwards the day is mostly theirs. It is common for citizens to wander around the main city and gawk at the contenders for the next show or marvel at the sleek hunting dinosaurs heading on their way to the Hunting District. They may visit shops and browse wares or gossip about recent stories, upcoming events, or otherwise just watch life go by. Others may open shop and try to pedal their wares to the crowds in the market. Sometimes they may take their pets out for walks in the city streets, but each day tends to be relatively calm for them.
Herders are up earlier than most individuals. Since they have such big herds of herbivores, they have to make sure they get their food early and keep fed and watered. Cleaning water troughs, stalls and barns are the everyday life for the herder. Usually you'll see a herder with some sort of direwolf or perhaps a couple of small raptors to get their herds together and into different corrals. It's hard work getting these huge herbivores to move, so small aid in the form of herding predators is a great help. Of course, checking on nests and culling their old and or dying is also part of a herder's life. It's hard to lose some of your herd members, though it happens quite often. When all of that is finished or doesn't need too be done, usually they check on their fields of crops. Herders don't just care for herbivores, they care for food they grow themselves not just for them, but for the main populace as well as their herbivores. At the end of the day, they tend to be the most active in manual labour.
Aside from basic household duties, the main bulk of a breeder's time consists of tending to their animals. Due to being bred purely for show, they have become spoiled by generations in captivity and require excessive grooming, feeding, and care to ensure they stay in proper showmanship quality. Breeders may check to see the outcomes of pairings, select animals for the next show, and otherwise devote their time to animal care. They may leave to sell or trade animals with other breeders or take them to shows. Those who are breeding for sport tend to have to spend a lot of time training their animals and exercising them. While most hunters do imprint on their partners from a young age, not all do and bloodlines must still be preserved. Sporting breeders tend to spend time training their animals, running them around, enriching their enclosures whenever possible, and making sure they stay in peak physical and mental health. Sporting breeds do still require some basic grooming but not to the extent that show breeds do.
Hunters are typically up at the crack of dawn if not shortly thereafter. While most hunters tend to basic morning household duties, many check on their companion(s) first thing. They feed, water, and do a basic check-up of their hunting animals to ensure that they are doing well. Then they quickly tend to any household chores that may need to be done, feed themselves, and return outside to their animals. Hunting carnivores tend to be rather high-energy and so must be frequently exercised outside their pens on a daily basis. For most, the includes saddling up, going into town*
, and heading over to the Hunting District. There are a multitude of options when they get there. Some may check to see what hunts have currently been commissioned and gather parties to participate in those. Others may stalk around the area and converse with fellow hunters about past hunts, their mounts, or upcoming events and hunts. During the day, most will at least make one or two runs around the field at the Hunting Arena for pure exercise of their animals. Attending training sessions are not uncommon as they must learn to bond with their animals and cooperate in teams. Hunting carnviores tend to be quite intelligent, so proper and continuous training of signals, hand gestures, basic commands, and general teamwork and socialization is an absolutely requirement for their health. Hunters usually keep long hours and return late if they're training or on the hunt.
[City Law] going into town
- It is important to note that all hunting dinosaurs are required to be leashed/reined and muzzled in the city regardless of temperment or rank. The only exception to this is in the Hunting District where Hunters may have their animals unmuzzled. However, an animal must still be on leash/reins if not actively participating in an exercise or training session. Military grade carnivores are not permitted in the streets at all under any cirumstances.
Military life is extremely regimented in Zenith. They are required to be up before the sun and have their days already scheduled for them. It consists of basic physical toning and training as well as vast amounts of times with their animals. While military members may not be able to house or form intimate individual bonds with their animals due to their large sizes and/or aggressive natures, they are still required to enact basic care for them. Time will be spend training with the animals in order to grasp understanding of them and their purposes, equipment, and rank in the military. Most don't have much free time aside from pissing off bunk mates, small pranks, and studying for the odd test here and there, but occasionally they receive days, afternoons, or weekends off where they can roam the main city to their heart's content. Typically, members will be housed based on division with a few heads for each section.
Nomadic and/or Tribal
A good majority of the population either lives in or around the main city of Eztraia. However, there are a few small pockets of tribal groups or nomadic wanderers. They have to come into town to trade for their own supplies and typically bring rare, valuble items from their wanderings to sell or trade. Tribal or Nomadic riders are unique in the fact that most of their animals are tamed from wild-caught specimens or eggs. Large carnivores are uncommon as a result of this, but most have a much stronger bond with their animals since they are constantly assisting each other. Tribal and Nomadic riders very rarely if ever leave their animal's side once bonded as they are their main means of support and transportation. As a general rule, they are the best trackers and most in-tune with the natural flow of the landscape and animals and tend to avoid the city except for trade and supply runs.
Caravans are not vastly different from Tribal and Nomadic groups aside from the fact that they have no set location and wander vast distances. Their caravans are usually pulled by large herding dinosaurs not commonly seen in Zenith life such as ceratopsids for added protection. Caravans are always on the move and stop at various regions, tribal cities, and Eztraia on occasional to trade and do business. They may even pause to regale or trade with passing hunting parties they meet along the way. Their wares are quite varied and it's not unheard of to find rare or valuble items in their midsts. Most caravans tend to be very scarce in animals, keeping only herbivores and perhaps a few carnivores for security. Since they are always on the move caravans don't have anything large than a utahraptor or a dilophosaur; large carnivores are unheard of in caravans. Caravan animals tend to be very people friendly due to the vast numbers they encounter, but proper respect befitting any animal should still be given. Life in a caravan can be difficult as resources must be obtained in the field or through trade, but every day is different which leads some to join them in pursuit of wealth, rare artifacts, or other riches.